Difference between revisions of "End of Level Conditions"
From Shoot Em Up Kit
(Created page with "End of Level Conditions are set in the Level Settings window. link= Select up to 3 sets of conditions which will trigger...") |
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Select up to 3 sets of conditions which will trigger the end of the level. Each condition can be a combination of: | Select up to 3 sets of conditions which will trigger the end of the level. Each condition can be a combination of: | ||
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|style="width:200px;vertical-align:top;"|'''Level Complete Triggered''' | |style="width:200px;vertical-align:top;"|'''Level Complete Triggered''' | ||
|Occurs when a [[Add a Trigger|Trigger]] has been hit and the [[Add a Trigger|Trigger]] has its Action property set to ''Level Complete'' | |Occurs when a [[Add a Trigger|Trigger]] has been hit and the [[Add a Trigger|Trigger]] has its Action property set to ''Level Complete'' | ||
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|style="width:200px;vertical-align:top;"|'''All Enemy Killed Timer''' | |style="width:200px;vertical-align:top;"|'''All Enemy Killed Timer''' | ||
| The time between the last enemy being killed and the end of level being triggered | | The time between the last enemy being killed and the end of level being triggered |
Latest revision as of 17:04, 24 May 2020
End of Level Conditions are set in the Level Settings window.
Select up to 3 sets of conditions which will trigger the end of the level. Each condition can be a combination of:
Level Complete Triggered | Occurs when a Trigger has been hit and the Trigger has its Action property set to Level Complete |
Level Complete Timer | Occurs when a Timer has reached 0 and the Timer has its Action property set to Level Complete |
All Enemy Killed | Occurs when all the enemy NPCs have been destroyed or are no longer enabled. NPC Generators are also checked to see if they are due to spawn any more NPCs. |
Other settings available are:
All Enemy Killed Timer | The time between the last enemy being killed and the end of level being triggered |
Kill Chain Reset Time | If a player sets up a kill chain, new kills are added as long as they occur within the set time. |
Max Respawn Time | Respawn player after this time even if the destroyed particle effect is still playing |
By default, the first end of level condition is Level Complete Triggered, the second is Level Complete Timer and the third is All Enemy Killed. If any of these 3 conditions is met then the level will finish.
If a condition is set to be Level Complete Triggered and All Enemy Killed then both of these events must occur (kill all the enemy and then go to a trigger) before the level is complete.