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	<id>https://www.shootemupkit.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Sprite_Editor</id>
	<title>Sprite Editor - Revision history</title>
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	<updated>2026-04-09T05:24:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.shootemupkit.com/wiki/index.php?title=Sprite_Editor&amp;diff=114&amp;oldid=prev</id>
		<title>Wikiadmin: Created page with &quot;The Sprite Editor is used to import 2D graphics into the Shoot ‘Em Up Kit. It can also be used to combine multiple images to create an animated sprite, and to define collisi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.shootemupkit.com/wiki/index.php?title=Sprite_Editor&amp;diff=114&amp;oldid=prev"/>
		<updated>2020-05-24T13:51:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The Sprite Editor is used to import 2D graphics into the Shoot ‘Em Up Kit. It can also be used to combine multiple images to create an animated sprite, and to define collisi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Sprite Editor is used to import 2D graphics into the Shoot ‘Em Up Kit. It can also be used to combine multiple images to create an animated sprite, and to define collision masks for a sprite which allow the sprite to collide in a different way from its appearance.&lt;br /&gt;
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To open the Sprite Editor click the [[File:ToolBarSpriteEditor.png|link=]] icon on the [[Tool Bar | Tool Bar]].&lt;br /&gt;
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[[File:SpriteMenu.png|link=]]&lt;br /&gt;
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Select a sprite from the Menu to edit it or select ''Create New'' to add a new sprite.  You can also delete a sprite using the [[File:deletebtn.png|link=]] delete button.&lt;br /&gt;
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Clicking ''Create New'' or selecting a sprite to edit will open up two windows and display the texture, or a default texture if creating a new sprite.&lt;br /&gt;
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[[File:SpriteTexture.png|link=]]&lt;br /&gt;
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To move the texture, hold down the right mouse button and move the mouse. To zoom in and out, use the mouse wheel.&lt;br /&gt;
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[[File:SpritePreview.png|link=]]&lt;br /&gt;
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The first window is the ''Preview'' window which shows the currently selected sprite. It will also show animations if the sprite is animated.&lt;br /&gt;
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The second window is the ''Sprite'' window where the name, texture and animation for the sprite is set up.  First, choose a texture in the [[Sprite Editor Texture Tab | Texture]] tab.  Next, set up the position, name and whether the sprite is to be added an an entity to be used in game in the [[Sprite Editor Sprite Tab | Sprite]] tab. Lastly, if the sprite is to be animated set the frames and speed in the [[Sprite Editor Animation Tab | Animation]] and [[Sprite Editor Auto Tab | Auto]] tabs.&lt;br /&gt;
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Use the ''OK'' button to save changes and the ''Cancel'' button to discard them.  The buttons are shown on all tabs.&lt;/div&gt;</summary>
		<author><name>Wikiadmin</name></author>
		
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