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	<id>https://www.shootemupkit.com/wiki/index.php?action=history&amp;feed=atom&amp;title=End_of_Level_Conditions</id>
	<title>End of Level Conditions - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.shootemupkit.com/wiki/index.php?action=history&amp;feed=atom&amp;title=End_of_Level_Conditions"/>
	<link rel="alternate" type="text/html" href="https://www.shootemupkit.com/wiki/index.php?title=End_of_Level_Conditions&amp;action=history"/>
	<updated>2026-04-09T08:36:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://www.shootemupkit.com/wiki/index.php?title=End_of_Level_Conditions&amp;diff=288&amp;oldid=prev</id>
		<title>Wikiadmin at 17:04, 24 May 2020</title>
		<link rel="alternate" type="text/html" href="https://www.shootemupkit.com/wiki/index.php?title=End_of_Level_Conditions&amp;diff=288&amp;oldid=prev"/>
		<updated>2020-05-24T17:04:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:04, 24 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select up to 3 sets of conditions which will trigger the end of the level. Each condition can be a combination of:  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select up to 3 sets of conditions which will trigger the end of the level. Each condition can be a combination of:  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;class=&amp;quot;wikitable&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;width:200px;vertical-align:top;&amp;quot;|'''Level Complete Triggered'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;width:200px;vertical-align:top;&amp;quot;|'''Level Complete Triggered'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Occurs when a [[Add a Trigger|Trigger]] has been hit and the [[Add a Trigger|Trigger]] has its Action property set to ''Level Complete''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Occurs when a [[Add a Trigger|Trigger]] has been hit and the [[Add a Trigger|Trigger]] has its Action property set to ''Level Complete''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;class=&amp;quot;wikitable&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;width:200px;vertical-align:top;&amp;quot;|'''All Enemy Killed Timer'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;width:200px;vertical-align:top;&amp;quot;|'''All Enemy Killed Timer'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The time between the last enemy being killed and the end of level being triggered&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The time between the last enemy being killed and the end of level being triggered&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wikiadmin</name></author>
		
	</entry>
	<entry>
		<id>https://www.shootemupkit.com/wiki/index.php?title=End_of_Level_Conditions&amp;diff=62&amp;oldid=prev</id>
		<title>Wikiadmin: Created page with &quot;End of Level Conditions are set in the Level Settings window.   link=   Select up to 3 sets of conditions which will trigger...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.shootemupkit.com/wiki/index.php?title=End_of_Level_Conditions&amp;diff=62&amp;oldid=prev"/>
		<updated>2020-05-24T12:56:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;End of Level Conditions are set in the &lt;a href=&quot;/wiki/index.php?title=Level_Settings&quot; title=&quot;Level Settings&quot;&gt;Level Settings&lt;/a&gt; window.   &lt;a href=&quot;/wiki/index.php?title=File:EndLevelConditions.png&quot; title=&quot;File:EndLevelConditions.png&quot;&gt;link=&lt;/a&gt;   Select up to 3 sets of conditions which will trigger...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;End of Level Conditions are set in the [[Level Settings|Level Settings]] window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:EndLevelConditions.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Select up to 3 sets of conditions which will trigger the end of the level. Each condition can be a combination of: &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:200px;vertical-align:top;&amp;quot;|'''Level Complete Triggered'''&lt;br /&gt;
|Occurs when a [[Add a Trigger|Trigger]] has been hit and the [[Add a Trigger|Trigger]] has its Action property set to ''Level Complete''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Level Complete Timer'''&lt;br /&gt;
|Occurs when a [[Add a Timer|Timer]] has reached 0 and the [[Add a Timer|Timer]] has its ''Action'' property set to ''Level Complete''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''All Enemy Killed'''&lt;br /&gt;
|Occurs when all the [[Add an NPC|enemy NPCs]] have been destroyed or are no longer enabled.  NPC Generators are also checked to see if they are due to spawn any more NPCs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other settings available are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:200px;vertical-align:top;&amp;quot;|'''All Enemy Killed Timer'''&lt;br /&gt;
| The time between the last enemy being killed and the end of level being triggered&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Kill Chain Reset Time '''&lt;br /&gt;
|If a player sets up a kill chain, new kills are added as long as they occur within the set time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Max Respawn Time&lt;br /&gt;
|Respawn player after this time even if the ''destroyed'' particle effect is still playing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By default, the first end of level condition is ''Level Complete Triggered'', the second is ''Level Complete Timer'' and the third is ''All Enemy Killed''. If any of these 3 conditions is met then the level will finish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a condition is set to be ''Level Complete Triggered'' and ''All Enemy Killed'' then both of these events must occur (kill all the enemy and then go to a trigger) before the level is complete.&lt;/div&gt;</summary>
		<author><name>Wikiadmin</name></author>
		
	</entry>
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