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	<id>https://www.shootemupkit.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Bullet_Definition</id>
	<title>Bullet Definition - Revision history</title>
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	<updated>2026-04-09T06:43:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://www.shootemupkit.com/wiki/index.php?title=Bullet_Definition&amp;diff=239&amp;oldid=prev</id>
		<title>Wikiadmin at 16:24, 24 May 2020</title>
		<link rel="alternate" type="text/html" href="https://www.shootemupkit.com/wiki/index.php?title=Bullet_Definition&amp;diff=239&amp;oldid=prev"/>
		<updated>2020-05-24T16:24:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:24, 24 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;class=&amp;quot;wikitable&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&amp;quot;18&amp;quot; style=&amp;quot;width:300px;vertical-align:top;&amp;quot; |[[File:BulletDefProps.png|link=]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&amp;quot;18&amp;quot; style=&amp;quot;width:300px;vertical-align:top;&amp;quot; |[[File:BulletDefProps.png|link=]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;width:200px;&amp;quot; |'''Name'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;width:200px;&amp;quot; |'''Name'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Wikiadmin</name></author>
		
	</entry>
	<entry>
		<id>https://www.shootemupkit.com/wiki/index.php?title=Bullet_Definition&amp;diff=46&amp;oldid=prev</id>
		<title>Wikiadmin: Created page with &quot;The Bullet Definition is used to create a standard set of properties which apply to a Bullet. These include model/sprite, collision action and health.    The Bullet Definition...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.shootemupkit.com/wiki/index.php?title=Bullet_Definition&amp;diff=46&amp;oldid=prev"/>
		<updated>2020-05-24T12:47:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The Bullet Definition is used to create a standard set of properties which apply to a Bullet. These include model/sprite, collision action and health.    The Bullet Definition...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Bullet Definition is used to create a standard set of properties which apply to a Bullet. These include model/sprite, collision action and health. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Bullet Definition list is displayed when you select [[File:DefineBullet.png|link=]] ''Bullet Definition'' on the [[Define Menu|Define Menu]] in the [[Level Editor|Level Editor]].  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:BulletDefList.png|link=]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Select a definition to edit it or select ''Create New'' to create a new one.  You can also [[File:copybtn.png|link=]] ''Copy'' or [[File:deletebtn.png|link=]] ''Delete'' an existing definition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Selecting a new or existing definition will open the ''Bullet Definition'' window:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!rowspan=&amp;quot;18&amp;quot; style=&amp;quot;width:300px;vertical-align:top;&amp;quot; |[[File:BulletDefProps.png|link=]]&lt;br /&gt;
|style=&amp;quot;width:200px;&amp;quot; |'''Name'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Name of the definition&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Entity'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Model/sprite to use for the bullet&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Scale'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Scale of the bullet entity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Rotation'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Angle of the bullet entity&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Grow(%)'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |For a bullet that grows over it's lifetime, set the new scale and the time to take to reach it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Particle'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |A [[Particle Editor|Particle]] emitted by the bullet&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Scale'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Set a scale for the particle to change it's size&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Sound'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |[[Sound Editor|Sound effect]] for the bullet&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Destroyed Particle'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |[[Particle Editor|Particle]] to show when the bullet is destroyed&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Scale'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Set a scale for the destroyed particle to change it's size&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Collision Action'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |''Do Nothing'', ''Bounce'', ''Turn Yaw 90°'', ''Turn Yaw 180°'', ''Turn Yaw 270°'', ''Turn Pitch 90°''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Health'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Health of the bullet&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Damage Multiplier'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Amount to multiply the damage caused by the bullet by&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Bullet Behaviour'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |''None'' (travel straight), ''Track Enemy'', ''Track Friendly'', ''Track Neutral''. ''Track Entity'', ''Destroy at Point'', ''Destroy at Range'' (entity/point are set in the [[Weapons Tab|Weapons Tab]] of a Player or NPC if a weapon using the bullet is selected)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Turn Speed'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |For a tracking bullet, set how quickly the bullet can turn towards the target&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Use Owner's Active Area'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Use the same [[Active Area|Active Area]] as the entity that fired the bullet&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''Area Action'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Action to take at the edge of the Active Area - ''Nothing'', ''Destroy Self'', ''Wrap'' (reappear at opposite side), ''Bounce'', ''Turn 180°'', ''Turn 90°''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |'''When Killed Remove from Scene'''&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot; |Remove the bullet from the scene when destroyed&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wikiadmin</name></author>
		
	</entry>
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