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	<title>Add an Object - Revision history</title>
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	<updated>2026-04-09T06:43:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.shootemupkit.com/wiki/index.php?title=Add_an_Object&amp;diff=135&amp;oldid=prev</id>
		<title>Wikiadmin: Created page with &quot;== Placing Object ==  To add an Object to the scene click the Object icon link= on the  Tools menu and an entity selection window will...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.shootemupkit.com/wiki/index.php?title=Add_an_Object&amp;diff=135&amp;oldid=prev"/>
		<updated>2020-05-24T14:09:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Placing Object ==  To add an Object to the scene click the Object icon &lt;a href=&quot;/wiki/index.php?title=File:ToolsMenu12.png&quot; title=&quot;File:ToolsMenu12.png&quot;&gt;link=&lt;/a&gt; on the &lt;a href=&quot;/wiki/index.php?title=Tools_Menu&quot; title=&quot;Tools Menu&quot;&gt; Tools&lt;/a&gt; menu and an entity selection window will...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Placing Object ==&lt;br /&gt;
&lt;br /&gt;
To add an Object to the scene click the Object icon [[File:ToolsMenu12.png|link=]] on the [[Tools Menu | Tools]] menu and an entity selection window will open.&lt;br /&gt;
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[[File:AddPlayer02.png|link=]]&lt;br /&gt;
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Select an entity, move it using the mouse and click to place it.  To place multiple copies of an entity, hold down [CTRL] while placing.&lt;br /&gt;
&lt;br /&gt;
Use the [[Gizmos | Gizmos]] on the toolbar to move, rotate and scale the Object.&lt;br /&gt;
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== Object Window ==&lt;br /&gt;
&lt;br /&gt;
The Object window will open when an Object is added or selected.  When an Object is placed, it will have two tabs:&lt;br /&gt;
&lt;br /&gt;
[[Object General Tab | General ]] - sets general object properties such as position&lt;br /&gt;
&lt;br /&gt;
[[Actions Tab | Actions ]] - sets up actions such as upgrades to be set up when selected events occur&lt;br /&gt;
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All other properties (Model/Sprite, Collisions, Physics, Effects and Tags) will be as set in the [[Entity Editor|Entity Editor]] for the entity.  Changing a property in the Entity Editor will change it for all instances of that entity, for example if the explosion effect when a ship is destroyed is changed in the Entity Editor, the new explosion will be used for all instances of that ship in a game.  To jump to the model in the Entity Editor quickly, click the arrow by the Entity in the [[Object General Tab | General ]] Tab.&lt;br /&gt;
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&lt;br /&gt;
== Display List of Objects in Level ==&lt;br /&gt;
&lt;br /&gt;
To get a list of all the Objects in the level, hold down CTRL when clicking the Object icon [[File:ToolsMenu12.png|link=]] on the [[Tools Menu | Tools]] menu.&lt;/div&gt;</summary>
		<author><name>Wikiadmin</name></author>
		
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